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Planet centauri console commands
Planet centauri console commands










planet centauri console commands
  1. #PLANET CENTAURI CONSOLE COMMANDS GENERATOR#
  2. #PLANET CENTAURI CONSOLE COMMANDS UPDATE#
  3. #PLANET CENTAURI CONSOLE COMMANDS PATCH#
  4. #PLANET CENTAURI CONSOLE COMMANDS CODE#
  5. #PLANET CENTAURI CONSOLE COMMANDS WINDOWS#

Monk (rapier) getup animation bug (sprite -1 not found) Electric boomerang: one effect is 'Void' instead of 'Chance to electrify' Currencies: rerolling 'Void' effect freeze the game Necklace attributes disappear after using a rarity reroll currency

planet centauri console commands

Sorry for the lack of content but it was important to fix a lot of bugs first but cheer up! You will have a little surprise in the next patch! Contact damages are proportional to the Max HP stat of the projected monster It is possible to control the direction of this projection using the movement keys. Inflict damage when they come in contact with other monsters. When jumping, the normal hit can project the falling monsters and they will The hammer can project monsters with a normal blow, depending on the weapon's tier. Added unit tests for inventory and item classes

#PLANET CENTAURI CONSOLE COMMANDS GENERATOR#

Added a wiki generator to create wiki pages automatically for monsters, crafts.

#PLANET CENTAURI CONSOLE COMMANDS CODE#

Refactoring of the rendering engine to lighten the game code It exports an image of the specified item's tooltip new command for building mode: /tooltip item_index 8 tiers of craftable hammers from wood to gold Entities projected by the hammer will inflict contact damage to monsters. New weapon type: the hammer (blunt damages), with 3 upgradable skills: It's level is equal to 25% of Max HP."Īnd here the skills linked to the hammer itself ! It's level is equal to 35% of Max HP."ģ - Hammer Throw "Throw an iron hammer that comes back like a boomerang. Hello! Another new class, The breaker! (Iron armor)ġ - Eviction "Project enemies and the Spike Ball straight ahead, but contact damage is capped at 50%"Ģ - Spike Ball "Spawn a spike ball that you can project on monsters to inflict damages. Many parts of the engine have been refactored to cleanup/fix bugs/add new features Added a global game event manager, used atm only to unlock tutorial entries 32 bits builds will not be included until the final release of the game

#PLANET CENTAURI CONSOLE COMMANDS WINDOWS#

The windows version is now in 64bits and is compiled with the Cygwin toolchain In multiplayer, the tutorial will automatically close if you take damages Refactor of entities game code to remove some random crashes

#PLANET CENTAURI CONSOLE COMMANDS UPDATE#

Belts don't update correctly the cogs connections Chicken and cow are associated to mangers multiple times

planet centauri console commands

Smith: rarity factor increased from 1.5 to 1.9 Dead chickens/cows associated to a feeder will not be lost Sacrifice souls are visible if the player don't have any buff/debuff icon Smith: chances to get a Red item increased from 0.38% to 1.57% Improved performances of the windows build by 60% (moved from 32 bits to 64 bits) NPC's stations interface has been completely redone Hapiness, food and energy bar added to tamed chickens/cows New chicken feeder with possibility to use soulgems inside A complete game tutorial with videos (F1), totally customisable/moddable

planet centauri console commands

#PLANET CENTAURI CONSOLE COMMANDS PATCH#

Hello! This patch took some time because we also started the integration of the gamepad (and it's not easy, and it will still take some time) and we are also working on a new class that will arrive soon with another patch! New patch! F1 Game tutorial - New feeder + bug fixes! That's all for today, thank you for your support and do not hesitate to talk with us on our discord! DMG dealt by this skill is increased by 2% of Max SP Dash Attack: Inflicts damage to opponents when dashing. Remaining 25% are reduced by 0.4% of Max SP. Ultimate Parry: Nullifies 75% of an attack within 1.0 sec, and project the enemy. Counter Attack: If take damages within 1 sec, reflects the damage on the enemy and reduces damage taken by 50% Intimidation: Reduces the damage inflicted by the nearest opponent by 50% and increases physical damages on it. many monsters are invisible in previews NPCs craft stations: after save & quit, NPCs are no longer associated with the station multiplayer: using hoe on dirt is not sync multiplayer: soulgem initial velocity is broken, which makes soulgems to fly away if a client throw one option to destroy feeders even if a pet is associated press twice to dash can be disabled in game options new custom shader for fractional zoom with sharper pixels than bilinear, used by default advanced graphics option to change filtering for fractional zooms (like x1.5 zoom) possibility to walk over 1 block height walls (can be disabled in options) new class (silver) duelist with 4 skills: Hello! New class! We are currently working on integrating the aura mechanics which will be effect zones in which variables can be changed (being slowed down, not being able to jump, taking continuous fire damage etc.) they will open up several possibilities both for the monsters and for the player! New patch! New class, the Duelist! + Walk over block












Planet centauri console commands